Value list
Comprehensive Grow a Garden 2 value hub: 30 crops, 30 seeds, 13 pets, 7 mutations, 28 gears, 2 eggs, and 21 crates & seed packs. Every cell is sortable; every number carries a confidence tag. Base values calibrated against TheGamer + growagarden2wiki.net (last calibrated 2026-06-21). For profit modelling, use the calculator.
Single calibrated sell value per crop
Numbers here are calibrated against TheGamer and growagarden2wiki.net floor values (2026-06-21). They match within 5%.
- Sell ¢ — what you actually get
- The in-game calculator's base value at average weight with no mutations. Same source the calculator uses. Realistic, reflects actual gameplay.
- No Profit / ROI column
- This table shows accurate facts only (sell value, seed cost, grow time, rarity). Profit and ROI are intentionally omitted — they are misleading at default parameters for multi-harvest and speculative crops. Use the calculator for profit modelling.
Last calibrated: 2026-06-21. See the data sources page for the full calibration methodology and source list.
Methodology & data sources
Numbers below come from data/values.json, data/crops.json, data/seeds.json, data/pets.json, data/mutations.json, data/gears.json, data/eggs.json, data/crates.json, data/seed-packs.json, and the single-source community formula estimate in data/calculator-formula.json. Base values are calibrated against TheGamer + growagarden2wiki.net (floor value); the calculator bundle's sellValue field matches both within 5%. See data sources for full attribution.
- Sell ¢ (calibrated)
- Calibrated against TheGamer's base resale price and growagarden2wiki.net's floor value (matches within 5%, lib-2 report). Stored as calc_sell_value_sheckles and used by the /tools/calculator. This is what the in-game calculator uses as its base — what you'd actually bank at average weight with no mutations.
- Why no Profit / ROI column
- Profit and ROI are intentionally omitted from this table. At default parameters (1 kg, no mutation, quantity=1) the numbers are misleading for multi-harvest and speculative crops, and there is no single canonical lifetime value. The /values table shows accurate facts only — sell value, seed cost, grow time, rarity. Use the /tools/calculator to model profit with real parameters.
- Grow column suffixes
- A ↑ after the grow time marks a multi-harvest crop (can be harvested multiple times per plant — exact count depends on grow time and in-game conditions, so per-harvest baseline profit at 1 kg is misleading). A ⚠ marks a speculative crop (seed cost is more than 1,000× the base sell value, or sell value is unconfirmed) — these need high weight (≥10 kg) or rare mutation combos to break even. Single-harvest crops show no suffix.
- Last calibrated
- 2026-06-21. The legacy 'Base ¢ (C)' column was removed in this recalibration — it tracked a community ranking-page number, not the in-game base resale price. See the data-sources page for full methodology.
- Pet tier
- Community S+→D mapping derived from rarity (Super = S+, Common = D).
- Mutation example
- Multiplier applied to a Carrot (base 5¢). Variants are mutually exclusive; weather mutations stack additively.
- Rarity colours
- Rarity badges are colour-coded across the whole wiki: Common=stone, Uncommon=emerald, Rare=blue, Epic=purple, Legendary=amber, Mythic=rose, Super=fuchsia, TBA=dashed zinc.
- Confidence
- Four levels: Official (Roblox API / patch notes), Cross-verified (multiple sources agree), Likely (single source), Unconfirmed (speculative). Hover any badge for the rule.
Single calibrated sell value per crop. Sell ¢ matches TheGamer + growagarden2wiki.net floor value (within 5%, last calibrated 2026-06-21). Profit and ROI are intentionally omitted — they are misleading at default parameters for multi-harvest and speculative crops. Use the calculator to model real scenarios. The Grow column shows a ↑ suffix for multi-harvest crops and ⚠ for speculative crops.
Unconfirmed | Rare | — |
Unconfirmed | Epic | — |
Unconfirmed | Epic | — |
Unconfirmed | Mythic | — |
Unconfirmed | Super | — |
Unconfirmed | Super | — |
Cross-verified | Mythic | 2.5K |
Cross-verified | Legendary | 1.8K |
Cross-verified | Legendary | 1.7K |
Cross-verified | Mythic | 900 |
Cross-verified | Mythic | 900 |
Cross-verified | Rare | 800 |
Cross-verified | Legendary | 350 |
Cross-verified | Rare | 200 |
Cross-verified | Legendary | 200 |
Cross-verified | Legendary | 150 |
Cross-verified | Epic | 90 |
Cross-verified | Uncommon | 60 |
Cross-verified | Epic | 60 |
Cross-verified | Epic | 45 |
Cross-verified | Rare | 40 |
Cross-verified | Epic | 35 |
Cross-verified | Rare | 34 |
Cross-verified | Rare | 30 |
Cross-verified | Uncommon | 12 |
Cross-verified | Epic | 10 |
Cross-verified | Uncommon | 9 |
Cross-verified | Common | 5 |
Cross-verified | Common | 5 |
Cross-verified | Common | 3 |
Baby CactusRareUnconfirmed- Rarity
- Rare
- Sell ¢
- —
MushroomEpicUnconfirmed- Rarity
- Epic
- Sell ¢
- —
Glow MushroomEpicUnconfirmed- Rarity
- Epic
- Sell ¢
- —
Venus Fly TrapMythicUnconfirmed- Rarity
- Mythic
- Sell ¢
- —
Moon BloomSuperUnconfirmed- Rarity
- Super
- Sell ¢
- —
Dragon's BreathSuperUnconfirmed- Rarity
- Super
- Sell ¢
- —
Ghost PepperMythicCross-verified- Rarity
- Mythic
- Sell ¢
- 2.5K
SunflowerLegendaryCross-verified- Rarity
- Legendary
- Sell ¢
- 1.8K
Poison IvyLegendaryCross-verified- Rarity
- Legendary
- Sell ¢
- 1.7K
PomegranateMythicCross-verified- Rarity
- Mythic
- Sell ¢
- 900
Poison AppleMythicCross-verified- Rarity
- Mythic
- Sell ¢
- 900
BambooRareCross-verified- Rarity
- Rare
- Sell ¢
- 800
CherryLegendaryCross-verified- Rarity
- Legendary
- Sell ¢
- 350
Horned MelonRareCross-verified- Rarity
- Rare
- Sell ¢
- 200
AcornLegendaryCross-verified- Rarity
- Legendary
- Sell ¢
- 200
Dragon FruitLegendaryCross-verified- Rarity
- Legendary
- Sell ¢
- 150
MangoEpicCross-verified- Rarity
- Epic
- Sell ¢
- 90
TulipUncommonCross-verified- Rarity
- Uncommon
- Sell ¢
- 60
CoconutEpicCross-verified- Rarity
- Epic
- Sell ¢
- 60
GrapeEpicCross-verified- Rarity
- Epic
- Sell ¢
- 45
CactusRareCross-verified- Rarity
- Rare
- Sell ¢
- 40
BananaEpicCross-verified- Rarity
- Epic
- Sell ¢
- 35
CornRareCross-verified- Rarity
- Rare
- Sell ¢
- 34
PineappleRareCross-verified- Rarity
- Rare
- Sell ¢
- 30
AppleUncommonCross-verified- Rarity
- Uncommon
- Sell ¢
- 12
Green BeanEpicCross-verified- Rarity
- Epic
- Sell ¢
- 10
TomatoUncommonCross-verified- Rarity
- Uncommon
- Sell ¢
- 9
CarrotCommonCross-verified- Rarity
- Common
- Sell ¢
- 5
BlueberryCommonCross-verified- Rarity
- Common
- Sell ¢
- 5
StrawberryCommonCross-verified- Rarity
- Common
- Sell ¢
- 3
base_value_sheckles / base_value_sheckles_site_c) tracked a community ranking-page number (Site A values.html ranks and Site C seed tier-list), not the in-game base resale price. For 27 of 30 crops its ratio to the calibrated sell value exceeded 2× (e.g. Apple 200 vs 12, Green Bean 2,500 vs 10, Moon Bloom 500,000 vs the TheGamer-reported floor of 8,122). The remaining 3 crops (carrot, tulip, bamboo) kept the field because their ratios were within tolerance. Some entries (e.g. Glow Mushroom, Moon Bloom, Dragon's Breath) lack one or both numbers; those rows show "—". Mutation multipliers — dual-source display.The seven mutation multipliers come from Site A's calculator bundle (confidence: Likely). Site C's wiki reports different values for three mutations: Rainbow (×40 vs A's ×25), Electric (×80 vs ×70), and Frozen (×4 vs ×40). The Mutations section above shows Site A's value (used by the calculator); the detail page for each conflicted mutation surfaces Site C's value alongside. See Mutations and data sources.