Electric mutation effect on a crop in Grow a Garden 2

Mutation

Electric Mutation

Electric is a weather mutation with a ×25 (community-sourced, pending in-game verification) value multiplier.

Likely

The Electric mutation in Grow a Garden 2 applies a ×25 sell multiplier. From the Lightning weather event. Confidence: community-reported.

Quick stats
Key attributes at a glance
Type
Weather (stacks additively)
Multiplier
×25
Site A: ×70
Site C: ×80
Trigger
From the Lightning weather event
How to actually trigger Electric

Electric triggers from the Lightning weather event and stacks additively with other weather mutations. See the source-conflict card for adoption details, including the earlier bundle figure the cross-source arbitration overrode.

As with Bloodlit and Frozen, the practical approach is to be logged in and harvesting during Lightning windows rather than trying to trigger the weather on demand. Pair with the value calculator to model the stacking math for your specific crop.

Cross-source multiplier discrepancy
  • Site A calculator: ×70
  • Eurogamer (2026-06): ×25
  • Site C: ×80

A bundle uses 70×; Eurogamer (2026-06), Rock Paper Shotgun, Beebom, and growagarden2wiki.net report 25×. Switched to media-consensus 25× per Council arbitration (2026-06-28, 4:0 unanimous). Site C (deprecated) reported 80×. Pending in-game verification — priority P0 due to 280% discrepancy.

Stacking rules

Electric is a weather mutation — it stacks additively with other weather mutations. Stacks with: shocked, bloodlit, starstruck, frozen.

When a variant and weather mutations are both active, the total multiplier is: variant_mult × (1 + Σ weather_mults − count).

Triggered by weather events
Use in the calculator

Apply Electric to any crop in the value calculator to see its effect on sell value. The calculator uses the adopted ×25 value (per cross-source arbitration; see sources above).

Next steps