Mutation

Aurora Mutation

Aurora is a variant mutation with a ×90 (community-sourced, pending in-game verification) value multiplier.

Likely

The Aurora mutation in Grow a Garden 2 applies a ×90 sell multiplier. Aurora Borealis weather event (night, ~2 min duration). Confidence: community-reported.

Quick stats
Key attributes at a glance
Type
Variant-like (exclusivity pending)
Multiplier
×90
Trigger
Aurora Borealis weather event (night, ~2 min duration)
How to actually trigger Aurora

Aurora triggers during the Aurora Borealis night-time weather event, which lasts roughly two minutes — a very tight window compared to Lightning or Starfall. By community-reported multiplier Aurora is one of the highest-value mutations in the dataset, but its stacking relationship is still pending in-game verification.

If Aurora turns out to stack additively like a weather mutation (rather than competing with Gold/Rainbow for a variant slot), its effective value in a multi-stack would be enormous. The calculator intentionally excludes Aurora until this is confirmed — see the calculator section below for manual estimation guidance. Plan to be logged in during the Aurora Borealis window with high-value crops ready.

Cross-source multiplier discrepancy
  • Eurogamer (2026-06): ×90
  • Eurogamer / Sportskeeda / GameRant consensus: ×90
  • IGN: ×42
  • Eldorado: ×40
  • Esports.gg: ×40
  • GameLandInsider: ×40
  • growagarden2wiki.net: ×1.5

Adopted 90x (current single source). Three independent media sources report 40x; growagarden2wiki.net lists 1.5x. Large unresolved discrepancy — pending in-game verification. Do not change adopted value until confirmed.

Stacking rules

Aurora is currently tracked as a variant-like mutation. Its mutual exclusivity with Gold/Rainbow is pending in-game verification.

When a variant and weather mutations are both active, the total multiplier is: variant_mult × (1 + Σ weather_mults − count).

Triggered by weather events
Use in the calculator

Aurora is not yet modeled in the value calculator (exclusivity pending). Use the raw ×90 multiplier for manual estimates.

Next steps